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| | #1 |
| Gear addict Join Date: May 2008 Location: Sweden
Posts: 312
Thread Starter | Minimum size control room for quadratic residue diffusor? Well, I'm moving my studio to a new building this summer (very excited!!!), and I'm trying to plan the accoustic treatments in advance. The CR is 4,1m*3,3m (13ft*9ft). Is there any point in putting a QRD on the back wall of the CR, or should i stick to bass trapping? |
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| | #2 | |
| Moderator Join Date: Dec 2002
Posts: 3,352
| Quote:
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| | #3 |
| Lives for gear | In a room that small I'd probably stick with thick absorption on the rear wall. If you do use diffusion, you definitely still want bass trapping there too.
__________________ The acoustic treatment experts |
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| | #4 | |
| Gear Guru Join Date: Jul 2005 Location: Atlanta, GA
Posts: 11,003
| Quote:
See the following articles about diffusion Diffusion is a Wonderful Tool by Jeff Hedback How Diffusion Really Works. Spotlight on MASSIVE Mastering.
__________________ Glenn Kuras GIK Acoustics USA GIK Acoustics Europe 770 986 2789 (USA) +44 (0) 20 7558 8976 (UK) See the NEW Soffit Bass Trap | |
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| | #5 |
| Lives for gear Join Date: Apr 2004 Location: Chennai, India
Posts: 1,209
| i recall reading somewhere that there must be minimum 11' between the speakers and the diffusers for the diffusers to work appropriately. take this with a sack of salt because this is completely hearsay/second hand information. (just food for research...) regards,
__________________ http://soundcloud.com/audiothings/mudhakaratha-rm |
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| | #6 |
| Lives for gear Join Date: May 2004 Location: Hamilton, On Canada
Posts: 3,483
| Thak you for qualifying the statement. It is a myth. |
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| | #7 |
| Lives for gear Join Date: Jan 2007 Location: Lisbon, Portugal
Posts: 961
| I have done in the last studio I have designed which is now under construction. Recording studio - albufeira, portugal Lenght of room is 4.5 m , width 3 m
__________________ Singer/Songwriter/Producer/Acoustical Engineer http://www.onlineacoustics.com - Acoustics ! http://www.mel-music.com - project of mine with a female singer http://www.sonicflames.com - Indie Label & Audio/Music Services http://www.spinousmusic.com - my one man band project |
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| | #8 |
| Moderator Join Date: Dec 2002
Posts: 3,352
| It is true for a certain diffusor for which that length corresponds to 3 wavelengths at the lower limit of the design bandwidth... That is, of course, far from being able to say it's a hard and fast rule for all diffusors. The typical old-school RPG-designed 1D QRD prime-7 that we see in many control rooms works out to be about 10 or 11 feet, and that's probably where this myth came from. You can certainly design a diffusor with a higher bandwidth and put it closer, but you still need to consider those lower frequencies if you choose to leave them out of the diffusor's effective bandwidth. If you get too close to the diffusor, your ears won't fall off. You'll just get some unintended behavior. You may end up hearing the cancellation patterns, and reflected energy will behave more and more like specular reflections (non-diffuse) as you get closer, not to mention being out-of-phase due to the different distances involved with the well depths. Like a 3-way speaker, you need to get a little distance between it and you before you get an integrated wavefront. The kind of diffusor also matters. A poly (like a semi-cylindrical) and a QRD will both diffuse spatially, though only the QRD diffuses temporally, but to sit close to a QRD will sound different from sitting close to a semi-cylinder. Generally speaking in practical terms, a 2D skyline sounds different from a 1D QRD as well, and one might expect it to be slightly more forgiving of distance. Some of this can be traced simply to the design parameters for the typical sizes available commercially and used commonly, and some to the measurable behavior that simply isn't the same for different designs. |
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| | #9 | |
| Lives for gear Join Date: Apr 2004 Location: Chennai, India
Posts: 1,209
| Quote:
![]() thank you jay. your post is a bit much for me right now... just rushing out... some very stressful theater mixing work going on. But i will def give it some serious time in a couple of days. i'd have to spend a lot of time getting a grasp of all of your post, and it will be a pleasure. | |
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| | #10 | |
| Lives for gear Join Date: May 2004 Location: Hamilton, On Canada
Posts: 3,483
| Quote:
Jay's post is wealth of information about diffuser design and application. It is excellent. Andre
__________________ Good studio building is 90% design and 10% construction. | |
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| | #11 |
| Gear Guru Join Date: Oct 2002 Location: New Milford, CT, USA
Posts: 12,050
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| | #12 |
| Lives for gear Join Date: May 2007 Location: UK
Posts: 1,874
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| | #13 |
| Moderator Join Date: Dec 2002
Posts: 3,352
| Exactly. The reflections not only spread out in space, but also in time (temporally). The time differences actually are related to how the QRD diffuses (different well depths), but subjectively this temporal diffusion (i.e. in the time domain) helps to create a more even and dense-sounding decay. The reflections from a semi-cylindrical poly, though spread out in space, and therefore reduced in magnitude any any one location, still resemble specular reflections at individual locations in that you have a delayed arrival at a discrete time of the reflected energy after the incident energy, as opposed to spread out arrival times. This reflection which is similar to a traditional specular reflection in nature can conceivably cause comb filtering, though the reduced magnitude of the reflection will make any interference less significant. This doesn't make one or the other better or worse globally, only better-suited to a particular application. Both have their place, though in small critical-listening spaces like control rooms, the addition of a temporal component has been shown often to be beneficial. |
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| | #14 |
| Gear addict Join Date: Jun 2004 Location: Seattle, WA
Posts: 384
| From "Acoustic Absorbers and Diffusers - Theory, Design and Application" by Trevor J. Cox and Peter D'Antonio, pages 27-28: "Figure 2.4 shows the effect of adding surface roughness to disperse the reflection. In this case, the semicylinder is used. It can be seen that the reflected wavefront is no longer planar, but is now semicircular. The semicircle has generated a virtual point source at the center of itself. Consequently, a semicylinder will generate spatial dispersion. The wavefronts generated are still very ordered; however, so although semicylinders are good at spatial dispersion, they are not the best diffusers because temporal dispersion is not achieved... For those who are listening and actually care...
__________________ Guy Staley - Free Electron Studios, Seattle Magickman's room tuning thread: http://www.gearslutz.com/board/bass-...ng-thread.html Magickman's studio makeover thread: http://www.gearslutz.com/board/photo...on-thread.html |
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| | #15 | ||
| Gear Guru Join Date: Oct 2002 Location: New Milford, CT, USA
Posts: 12,050
| Quote:
Quote:
Thanks guys. --Ethan
__________________ Ethan's audio book is coming! | ||
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| | #16 |
| Lives for gear Join Date: May 2007 Location: UK
Posts: 1,874
| No problem Ethan. My pleasure ![]() |
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| | #17 |
| Gear Guru Join Date: Oct 2002 Location: New Milford, CT, USA
Posts: 12,050
| ^^^ Sorry, thanks to you too! ![]() |
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