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| | #1 |
| Gear Head Join Date: Aug 2007
Posts: 45
Thread Starter | QRD Diffuser Design I am going to be building a QRD Diffuser hopefully and while researching designs, I came across something at SoundScapes web site that looked intriguing. SoundScapeS WaveWeaver -- QRD-diffusers. Does anyone know anything about if this design will work well as a diffuser? It looks easier to build than the typical model diffusers I have been seeing. Here is a piture of of the website as well. ![]() |
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| | #2 |
| Gear Guru Join Date: Oct 2002 Location: New Milford, CT, USA
Posts: 12,050
| I have no idea if that will really be useful, but I have to admit it doesn't look like it will do much. Real diffusors have angles or curves to scatter sound, or different depths to stagger the reflection times. This seems to have neither, other than the shallower part at each end. --Ethan
__________________ Ethan's audio book is coming! |
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| | #3 |
| Lives for gear Join Date: Apr 2006 Location: Haarlem, Holland
Posts: 1,381
| I don't know, was looking at it the other day myself... aren't there really three different depths in this design? One is moving around the corner, would this still work in theory? |
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| | #4 |
| Lives for gear Join Date: May 2004 Location: Hamilton, On Canada
Posts: 3,483
| A mod 7 QRD would have well depth pattern of 1,4,2,2,4,1. That has 1,3,2,2,3,1. It will diffuse, but not as a QRD. Andre
__________________ Good studio building is 90% design and 10% construction. |
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| | #5 |
| Gear Head Join Date: Aug 2007
Posts: 45
Thread Starter | The fact that there was no difference of depth exept the outer two parts had me wondering that as well. I thought that maybe the L shape design on the outside was refracting sound somehow so that it did not have to rely different depths, I have no clue. Thanks for the knowledge though everyone. I appreciate it very much. |
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| | #6 |
| Gear addict Join Date: Jul 2005
Posts: 375
| *bump* ![]() Any other opinions on the performance of these things as compared to regular qrd diffusors? Are the claims on their site just bs, or what? I'd love to build these things, seems like much less work, less space and lighter... http://www.soundscapes.nu/ww/m-3.gif
__________________ James Youn |
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| | #7 |
| Gear Head Join Date: Feb 2011
Posts: 58
| folded well diffusers. when made correctly they *theoretically* have the same performance bandwidth of QRD of 'normal', at least thats what whitemark say... |
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| | #8 |
| Lives for gear Join Date: Feb 2010 Location: Oakland, CA
Posts: 1,361
| Somebody else was talking about making a folded N7 QRD here. I saw their sketchup, it looked similar, but I can't remember which thread/person it was in. It was one of the really long diffuser threads (that should narrow it down) |
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| | #9 | |
| Lives for gear Join Date: Feb 2010
Posts: 770
| Quote:
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| | #10 | |
| Lives for gear Join Date: Feb 2010 Location: Oakland, CA
Posts: 1,361
| Quote: Thanks! I thought that was it but didn't have time to find it. I was referring to this post: http://www.gearslutz.com/board/6062490-post360.html | |
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| | #11 |
| Registered User Join Date: Dec 2009
Posts: 2,622
| Yes. Folded QRDs work well. That design, however, does not follow Schroeder/QRD mathematics. |
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| | #12 |
| Gear addict Join Date: Jul 2005
Posts: 375
| Here's my design based on this... I found a good ratio that resulted in easy-to-measure cuts. The height is 4 feet, plus the top and bottom frame. Also note there is no back, so this should be lighter. I like how the wall shows through too... ![]() ![]() ...again, not sure if it's as effective as a normal qrd, I'm guessing not, but if it's really negligible then I might consider building one myself. Any more thoughts? ![]() |
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| | #13 |
| Gear nut Join Date: Jul 2007 Location: Bavaria / Germany
Posts: 78
| http://www.gearslutz.com/board/5278945-post4.html This post tells us, this is covered in the diffusor book by cox. unfortunately i don't yet have a copy of it, but i think the folds will reach their limits at a certain point. i made a quick sketch up of a folded 13+4 qrd structure (1-3-7-0-8-5-4-5-8-0-7-3-1), does anyone who has read the book any comment on how far you can take this idea and how much efficiency will get lost? or would someone be willing to share a scan of those 2 pages for educational purpose? Thanks ![]() |
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| | #14 |
| Lives for gear Join Date: Oct 2009 Location: Stockholm
Posts: 2,636
| Wow, the idea might be good but I would think the losses caused by diffraction would cause too much absorption to be acceptable. Normal fined QRD if not wide wells already absorb quite a bit. This is one reason to use stepped sequence (assuming the shape is adjusted so it works, just removing the fins from a QRD is not an option if even scattering is required). |
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| | #15 | |
| Gear addict Join Date: Jul 2005
Posts: 375
| Quote:
![]() I also took it one step further then my previous post, but only two layers of folds, not four like you did. I'm assuming it's a loss in efficiency because the first reflection @ around 90 degrees does not diffuse the sound according to the QRD specs. In other words, it's not possible to expect the same results when it's folded because the ray tracings responds differently. Taking it as far as you have with that many folds, while it looks awesome and would be really fun to build, I fear might result in too much of a difference. But, yeah... if the smart folks here say it's cool, then it's still worth considering IMO | |
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| | #16 |
| Gear nut Join Date: Jul 2007 Location: Bavaria / Germany
Posts: 78
| Yes that's what I think. For me it's really hard to imagine, that this could work, especially with the depth 7-channel. But I found it hard to imagine how diffusors work anyway, so perhaps someone can tell me the folded wll logic and I am enlighted. Just not smart enough to figure it out myself. And to build it and see what happens is difficult in my opinion, because I wouldn't know how to measure and rate the results. I would really like to read what Cox et al have written about this subject, I think I will buy the book. My design was only a fast idea, perhaps not the best that's possible (why limit yourself to 90° angles, with 45° angles there are even more possibilities), just to demonstrate what I think is above the limits of this design, and to see if someone can tell where the limits are and what the drawbacks are or how the math changes. |
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| | #17 |
| Gear addict Join Date: Oct 2010
Posts: 329
| For frequencies that are large enough I would expect that it would treat each well as just a simple well. It is only for higher frequencies that reflected sound becomes an issue due to the bends. |
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| | #18 | |
| Lives for gear Join Date: Oct 2009 Location: Stockholm
Posts: 2,636
| Quote:
I would again like to express my fears about excessive absorption in a folded design, especially if as complex as the above design. If you buy Reflex, you can find good stepped shapes instead thus minimizing absorption: http://www.gearslutz.com/board/6732004-post3.html http://www.gearslutz.com/board/6732069-post5.html | |
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| | #19 | |
| Lives for gear Join Date: Feb 2010
Posts: 770
| Quote:
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| | #20 |
| Lives for gear Join Date: Oct 2009 Location: Stockholm
Posts: 2,636
| No, I have not tried to add fins to this design since the whole idea was to find a shape that performed well without dividers. I wouldn’t be surprised if the performance decreased if one was to add dividers to it. |
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| | #21 | |
| Lives for gear Join Date: Feb 2010
Posts: 770
| Quote:
by the way, your design isn't symmetrical (QRD) - are you using PRD or a home-brew design that you've developed on your own and verified via Reflex modeling? | |
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| | #22 |
| Lives for gear Join Date: Oct 2009 Location: Stockholm
Posts: 2,636
| The Optiffuser is the result of countless hours of searching for the perfect shape offering the highest possible diffusion coefficients using Reflex. It is not a QRD (not only due to the lack of dividers that all QRDs have), it’s an optimized stepped diffuser and even though it’s not symmetric, the scattering is very even as you can see on the polar plots (in the manual). |
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| | #23 | |
| Lives for gear Join Date: Feb 2010
Posts: 770
| Quote:
p.s. - you should look into amazon's EC3 cloud services (high performance computing) - maybe you could rent an array for a month and have cloud services do the computational rendering from Reflex ![]() | |
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| | #24 | |
| Lives for gear Join Date: Oct 2009 Location: Stockholm
Posts: 2,636
| Quote:
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