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Old 7th October 2006, 05:24 AM   #21
jayfrigo
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Quote:
Originally Posted by crna59 View Post
Unfortunately Jay, there are 5 that I know of here in Seattle that serve Major record labels.
I didn't know there were that many mastering engineers in Seattle. If they're all truly using little speakers on meter bridges in poor rooms, I guess that may explain why.

However, I don't know the guys or the set-ups, so I really have no basis on which to criticize. If they're serving a niche and have happy clients, then good for them.

I must agree that the room is certainly as important, and indeed, probably more important than the gear. You can always add gear a piece at a time as you are able. However, the first thing you need to have is a good room, because without that, the rest is just trying to play catch-up. My only qualification would be that I think a room can be done well with a console. It just requires some thought and planning.

And to Chris et al... You guys are still listening to music in rooms?! That's so last century. You need to be outside, miles from civilization, but preferably in a place without wildlife either, suspended from a geo-stationary satellite on fishing wire. That's the only way to get away from that pesky boundary interference that things like walls and the ground will plague you with. I've been working on learning levitation to eliminate the fishing wire though... At DSD frequencies, it's just too reflective!

(The truly nerdy will of course point out how the fishing wire would fail under its own weight extended all the way up to orbit, let alone hold the weight of a person and some speakers! Oops, I guess I just did...)
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