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Here is my take on Mastering rooms. Most people will go with the "Golden Ratio" for room dimensions but that is only part of the equation. You will need good bass trapping and also diffusion at your first reflection points. A lot of people "believe" that you can do mastering in a control room with near-fields sitting up on a console. A Mastering Room and a Dub Stage are very similar. It is the final place to do any tweaking to the material and the rooms represent the pinacle of listening/viewing environments. Mastering is also done in the far-field with full range speakers. You can not have a large console between you and the speakers. That's why they make Mastering consoles.
The companies/people that come to mind when I think of Mastering rooms are Russ Berger, Francis Manzella, John Storyk, Martin Pilchner and Rives Audio.
Regards,
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