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I agree that each project is different, some benefit from OTB, some don't (assuming you do ITB corrrectly).
Back to the idea of some "randomization" plug-in, it does make some sense. I mean, drum machines have "humanize" functions, and some minor irregularity does, I think, engage our ears and minds in a way that perfect repetition does not.
I may play around with the ideas presetend here, although I suspect that the greatest benefits may be heard by people doing electronic music, or using a lot of editing.
Should the randomization be only along the dimensions of distortion, phase, eq, volume, and panning? Or should these be randomized along the "time" axis as well, so that the amount of distortion changes slightly over the course of the song?
It would be interesting to have a plug-in that can make, say, .01% adjustments to the selected elements (eq, volume, etc) at random intervals.
Sort of an audio fractalization, type thing...
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