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One CPU priority related problem is that many Windows DAW applications still don't make proper use of real-time priorities and thus can conflict with Aero/DWM (which uses the same highest *non* real-time priority that many DAWs still use). To get over this you either have to disable Aero, manually force the DAW to use real-time priority (introduces various problems) or get some DAW that makes use of a modern OS instead of using yesterday's solutions.
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I read it isn't just aero, it's the whole graphical subsystem.