Quote:
Originally Posted by caryhorner You guys wouldn't believe how much information I lose when I bounce to disk! The difference is night and day. Now I realize that I am going from hi-res to low-res but I really don't believe I should get such drastic differences in my mix.
But, the real reason I avoid the bounce to disk is because of the way Pro Tools handles it's bounces. I don't remember the specifics from the article I read (which was in a magazine I also can't remember, go figure) but basically it's design has a tendency to create lots of errors in the process. The recommendation was to buss your mix to two tracks internally and work from there. I'll try to search for the article online. I think it was in the magazine "Music Computers" or something. This was a few years ago. I'm still on PT 7.4, which is what they were referring to, I believe. |
I've been reading this contention on and off through the better part of this decade and, while I've heard of people performing null tests that they felt showed identical results from the two different rendering processes, I've yet to see any convincing, hard evidence of the supposed problem from 'the other side.' Mind you, I'm not saying it doesn't exist (I'm maybe on the skeptical side of agnostic), but if it was really a problem, I'd think there would be a better developed consensus and some clear, objective evidence of the problem.
Remembering reading
something somewhere once rises to the level of
tantalizing, perhaps, for the rememberer.
But it's not really convincing evidence to us interested bystanders.

[And I'll just leave snarky comments about the magazines
Computer Music, Future Music, etc, to others.

]