Quote:
Originally Posted by topperf Put your trim plug after Squad, perhaps? |
in case you haven't read it, here's the gs thread i was referring to:
The Reason Most ITB mixes don’t Sound as good as Analog mixes (restored)
just read the first post, that's all you need to know.
this is why i use a trim plugin and why it should be the first in a plugin chain. you trim the level so that your compressors, etc. supposedly work better. just as with hardware, where gear expects a certain level. this might be yet another digital myth, but i don't think it's a weird idea to bring analog level practices into the digital world. you won't have to fight digital meters in the red anymore, that's for sure.
what bothers me, is that the ideal operating level for squad seems to be nearer to 0dbfs than i want to go. so i think they should either choose a lower operating level or let the user set the operating level. and i'd like juice to work similarly. with analog, we have a standard (-10 or +4). unfortunately we don't in digital.
so of course i could put the trim plugin after squad, but that means all the plugins before squad will work above their ideal operating level. i've already made an ableton effect rack that automatically boosts the level before a plugin and attenuates the same amount after the plugin. (very much like how decapitator works)
but this goes much deeper than just finding a simple workaround. this is about level practices in the digital world and standard operating levels. i doubt that we will ever have a standard (too many people mixing in too many different ways on digital), but a user-set operating level on plugins should be possible.