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This is an example of my random delay based reverb.
There are 8 delays per channel, each with crossfading random delay taps (separate "audition" and "feedback" taps), followed by 2 APFs with both piecewise continuous random and sinusoidal modulation. There are 3 feedback paths- a delay can feed back into its own input, into the next delay's input, or groups of 4 delays can be mixed and fed into the 4 delays on the other channel.
Don't take the "granular" name too seriously, I don't think it really has anything to do with granular synthesis as described by Barry Truax, it just needed a name.
Obviously this is an extreme example with less than compelling source material (crappy Yamaha TG77 marimba sample), but I was rather surprised that the tail does smooth out without turning into a mess. Somehow a bunch of apparent no-nos combined to form something useful (to me, at least). It can be toned down but probably not to the extent that I'd consider it a general purpose style effect.
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