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Originally Posted by Barfunkel I used to code a lot as a teenager. There was a HUGE difference between different simple .wav player algorithms. Not talking about audiophile kind of differences but big ones, audible to anyone. That was just playing one .wav file, no mixing or anything. Of course things have advanced a lot, I don't think anyone can hear the difference between, say, Winamp and Windows Media player now. But the point is, the coding does affect the sound quality. |
A lot of these players were just faulty in the beginnings.
A lot of them relied on integer calculus too.
And of course windows was pretty bad at handling audio.
Not to mention funky driver issues in soundcards.
But that is a thing of the past now and has been for about a decade.