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Old 5th March 2010   #14
karp47
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Joined: Aug 2008
Location: Brisbane, Australia
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Quote:
Originally Posted by Stevedresser83 View Post
This is all and only my opinion

Drums - I don't think enough compression. I think it needs par comp or more of it if its there. Send just the kick snare toms to this bus and let them hit -12 reduction. Blend in just a bit. Also may need more individual compression. Quick releases all around pretty fast attack just dont kill the transient. I think the kick needs more 50-60hz and the snare needs a tad 200-300 hz. I'd also put a small, short ambience verb that adds some character to the snare. Toms dont sound panned.

Bass - needs more bite (distortion + somewhere around 1k) I like multing the bass a few times but however you choose to do it...

Guitars - more low mids and more high end. Maybe a little 450 boost to give some more balls + a tad of 8k. Are they compressed? Sometimes L1'ing guitars and bass adds some balls to it. Don't be shy about gain reduction.

I'm going back to bed gnite
haha, classic, yet another person telling you how a 'pre-pro demo' should be mixed...because I mean...its so important that a demo sounds perfect
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