Quote:
Originally Posted by Lonely Raven ... I'm wondering what you diffusion gurus think of something like this.
Collo, any suggestions on how to model something like this in QRDude? |
It looks like it's built of 3 * 3 modules set at random heights. As luck would have it, I've been working on
latest mod for QRDude (due out in a day or so). The attached shot shows a depth-optimised 2D inverse N3 that is quite like the pattern you have, but not exactly equal to it. Not quite sure what your's is, but probably not a proper QRD - maybe PRD..