Gearslutz.com - View Single Post - Clarification on usage of prod. audio - and dialog - in major motion pictures!!
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Old 2nd December 2009   #23
DDKNY
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Joined: Jun 2009
Posts: 20

Quote:
Originally Posted by DynaForte View Post
how is the reverb on dialogue used? Center only? 5.1 reverb? etc..
Reverb on dialogue is mainly used to convey distance between to characters, or character and camera, reflection, and or very special properties of the surrounding space, just like it would in a music mix. Main dialogue contains very little to no reverb (as it already has it own tails from production - sometimes in undesirable amounts).

Good reasons to use reverb is to indicate a character that's (O.C.) off-camera, or is walking away from another into (O.C.) a distant hall saying something "indistinguishable"..

A gentlemen shouting loudly on an empty street at a damsel in the window... but on a closer shot on him (no rev), she's shouting at him so she might have rev. (also depends on taste... some do, some don't)

People buried in a cave in a wide shot, in CU's the dialog comes back to center.

Minor rev in tiled rooms, tiled halls, subway platforms, but almost never for the characters in a CU/MCU.

Mostly all rev goes on to SFX/PFX/Foley/Atmosphere to show size of place (like echo's of a door opening in a church), DIAL is left sort-of alone unless at the end of the church hall is a pastor shouting back in a very wide shot to the person who entered.

Watch any of your favorite TV shows or Films, the only times ample REV or any panning to DIAL tracks is applied is in those specific situations, and usu. in a different way, some do, some don't at all.
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