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Originally Posted by mark007 Out of curiosity, did you mean that most their voices were recorded at LEAST 12'' off the mic (and up to as much as 24")?
Also, in a case like that, when they record VO at as far as 24'' away of the mic, is it only for the loudest passages or not necessarily (could it be that they want less of a "anouncer" type of audio? |
VO is completely different than recording dialog for animation, both of which are completely different than doing ADR/looping work. Each requires it's own specific techniques.
The 1/2 hour show (about 19 minutes real time) on which I worked had all of the talent
at least 12" off of the mic. The very large booth was quite dead sonically. The female voice talent was always closest (they were doing mostly little girl and boy voices), the male talent was usually further away. As far as I know the distance was never changed to accommodate louder dialog passages.
All of the dialog - recording, editing, pre-mix - was done in two days. I had six hours the evening after the dialog was completed for the sound FX. I spent over 18 hours on each of the first three shows until I had built up a basic library for eye blinks, footsteps and other commonly recurring sounds. After that it was cookie-cutter sound FX for 60% - 70% of the show which took about an 1.5 hours and I was then able to spend more time on episode specific sounds and building the library. The composer delivered the score for spotting the following morning. Changes/tweaks were done by the supervising sound editor that day and the mix was done that same night.