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Originally Posted by Everlast People should be aware that this software technology is rather new and still developing. It has a big potential IMHO, when it comes to emulating analog at least...
They also should be aware that it consumes CPU pretty hard which is the major point to understand how much of CPU power is needed if you really want to virtually represent and model analog counterparts in digital and still not being 100% there, very close but not fully...
It also shows how subtle differences analog has when you compare it to algo-driven digital plugs, but those subtleties accumulate over tracks into something that's a signature footprint of analog counterparts. It surely takes some time to learn and recognize how slightly and subtly overdriven(saturated) signal sounds like. And it's not just saturation - it's color and tone a.k.a phase shifts, frequency response, etc grabbed directly when sampled. Basically what you get is pretty big array of parameters taken into consideration you don't get with standard "analog-to-digital modeling". That's why I consider this soft as pretty advanced model in digital world therefore I respect guys at Acusticaudio
As everything - it can be improved and I hope it will be on mutual enjoyment |
Great post!
And you ended it like a gentlemen. I see there's people who can discuss things without foul language.