Quote:
|
Originally Posted by Saudade 1. Autotune is easier to use. Melodyne interface is a bit arcane at 1st, certain amount of learning involved.
2. Autotune is faster to use, Melodyne needs a 1st round of prepatory work of "melody detection" before the editing can start safely.
3. Autotune is less hard to screw up in terms of sound. Melodyne adds a strange out-of-phase cancellation type of sound to my ears at least (I have used version 1 to now 2.6 it has improved slightly) but can mostly be noticed only when material is heard in isolation.
4. Autotune can only correct pitch. Melodyne can correct pitch, timing, volume, volume transitions, vibrato strength and more for each note and the adjacent ones. And it claims to be able to transpose 1 octave without much artifacts. My experiments tells me it is very much "material dependent".
5. Autotune is more convenient to use. Melodyne (even with the Melodyne bridge thingy) is still a step away from total integration with the host DAW.
|
Exactly, Melodyne has one of the crappiest interfaces ever seen to mankind. I bought this piece of junk and it is so incredibly bug ridden and user-hostile. Apart from that, the sound quality of the bouncing is quite bad with some phase cancellation (which you report too, I can see). So I gave it up, and lost $1.000 out the window.
So basically, it's been resting on my shelf, and I'm using Auto-Tune instead since it is so much easier to use and sound quality is good. A lot of people seem to think of Auto-Tune as a fire-and-forget piece of software (which it can be), but to get really good results you need to adjust it manually.