| dude if you want a criticism, first i'de say that you're firing on all cylinders and your at the top of your game right now. very technical and polished sounding. lots of great interesting elements. i'de say don't go off track and go ahead an complete this track without second guessing yourself. however, for the next track after this i would stay away from the glitchy technical drum and vocal snippets style you have developed. try something different (to how you normally build a track). for example, instead of the glitch drums go for an atmospheric simple grove, no glitch, maybe some crackle tweakage and pure sounding drums, a few well placed hats. intricate yet minimal. lots of space for the next track: go for minimal, not maximal. go for maximum atmosphere go for space go for sparse well placed percussive elements leave the glitch out leave the vocal/atmospheric sample snips out for the next one. go for using atmospheric samples more like smooth cycles with long attack+ release rather than hits. i say all this because its often when we try and push in a new direction that we get the strongest results, get a little out of our comfort zones if you will. as for the current track you wanted advice on: like we all say, it's great.
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Originally Posted by djugel The knob on the Source is perhaps the ballsiest knob ever made.
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