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If your busy, you don't have time to hold everyone's hand and play Sherlock Holmes on every 1 track mastering job (i don't, anyway)
But it's not just a question of taking the money and running. Sometimes people are paying for the experience that tells you to turn the volume up and do little else.
My job is to help the music communicate to it's intended audience. One of those (maybe less then obvious) ways, is to maintain the confidence of the client in their product so they can go out there and promote i.e. communicate their music to the outside world.
Having said all that, i've many times rolled my sleeves up and helped people out, beyond the call of duty, but if you're busy, it's just not possible every time.
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