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Old 16th June 2009   #118
Wes Lachot
Gear nut
 
Joined: Nov 2007
Posts: 99

Quote:
Originally Posted by naethoven View Post
Could you elaborate on that please?

Thanks for the PM
The way to figure out 3D geometry problems is to divide them up into a series of 2D slices. Then the angles are easily solvable using the normal Pythagorean principles.

Did you grok my hint about drawing a dotted line to represent the window at ear level? That's really the simplest way to solve this problem.

--Wes
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