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Originally Posted by naethoven Here is my latest. I just left off the treatment for now, just focusing on the shape and placement of things right now. I moved the couch back, readjusted the angles of the front wall and located the 1st ref points to treat for RFZ. I plan to start my glass AFTER these points of treatment, extending from there toward the back wall.
Do I need to be concerned with the 1st reflections reaching the couch (about 14 ms total travel time, not 14 later than direct)? How do I address these?
Can you please teach me about the critical distance where reverberant sound = direct, and what the importance of it is? What do I do with it?
Thank you |
I don't think your ray tracings take into account all of the possible angles of incidence.
Yes, you need to take into account first reflections for any listening position where you are trying to get reasonably accurate sound reproduction.
As far as the critical distance is concerned, you're not that worried about reverberant sound once you treat the room adequately for a rear listening position.
By the way, getting a rear listening position to be accurate is pretty esoteric stuff. If this is your first studio design and you're working with a limited budget (neither of which I know for sure to be the case) I would say you should first concentrate on getting dead accurate sound at the main engineer's position. That design problem alone is enough to keep you occupied for quite a while.
--Wes