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Old 13th April 2009   #42
seancostello
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Quote:
Originally Posted by dale116dot7 View Post
Rather than freezing the taps, then moving them a bit, you move them around at very low speeds, maybe a couple samples per second, then you randomize a faster move on top of that. Or is there something else you have in mind for this?
So, my understanding of the modulation that you are using is that it is delay time modulation, using the built-in linear interpolation, where the modulation starts and stops. Is this correct?

It seems like you would want to have constant motion in the taps, with randomly changing amount of motion, and/or direction of motion.

Quote:
A tap rate movement of about 100 samples per second can be noticed on pure tones or during the tail decay. Under about 50 isn't easy to notice - the more output diffusion, the less noticeable it is.
Diffused chorusing is a much different sound than chorused diffusion. Since Casey is using some pretty big output diffusors here, low amounts of modulation would probably be smoothed out, and not sound like obvious chorusing. Once you break the LTI constraints of the reverb (in this case, it is no longer time-invariant), the ordering of the different blocks makes a difference. Some good ideas to try out.

Sean
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