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Old 2nd February 2009   #8
Susceptor
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Joined: Feb 2008
Location: Denmark
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Mostly layering with pitchshift (works for Goa'Uld and Eldar), especially if I modulate the pitchshift; also tried adding chorus with a "decent" amount of feedback or plate verb (or both). I get *some* interesting effects, but I simply can't get the Liandri or Krall voice style (deep robot gargle or deep... monster gargle, sounds like a robot in ways).

LE: maybe it's also in the voice and I should try working with some really deep, dark and brooding voice to begin with (not my case)

Even LE: I extracted the voices from the game using a nifty tool (called OggExtract) and discoverd that there's nothing special with most of the voices (I guess that the whole in-game feel made me think there was something special, but listening to them dry, out of game context made me realise that it's only good voice acting); however, the Liandri still has some interesting robot like features. I'll post 3 samples tomorrow and hope someone will figure if it's some sort of editing or just the voice act that makes it so brooding.
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