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Originally Posted by Schmeckitup As I remember, Steve was talking strictly about audio quality. He wasn't hearing back what he put in, and had to work closely with NI to get the playback quality up to spec. |
A number of things were done to get the audio quality up to his standards (including redoing about 3 months of work because he wanted it to be done from the ORIGINAL drive and not a copy to another drive... for concern over digital generation loss... if that gives you an idea of how difficult it was to please Allen and Steve - I'd never come across THAT before!). Both Allen and Steve were VERY strict about the audio quality and had certain rules to follow that made it 3 times as hard and take 3 times as long to do in fact. But, that's why its Ocean Way Drums and not "Squids Drums" or something else. It's very much THEIR product sonically - EVERYTHING done to their spec and was redone if they had an issue with something. Our part was more of the mapping and Kontakt programming. I wasn't even at the sample sessions which is rare because I'm at about 90% of the sample sessions for products we sell. But this one is different.
Anyway, if you know Steve you know what a perfectionist he is. I've learned so much from him and Allen. But they are some of the most demanding audiophile nuts I've ever met. They both have "golden ears" and can hear things most of us can't. "Wait you hear that up in the 40K register?" "No?" Haha. Just kidding. But, not kidding that much. It was tough when they heard something none of us were hearing and we're talking subtle. However, I think he was referring to working with Sonic Reality about ways to improve the audio quality of the playback, not NI. But there was a lot of collaboration between the three entities to make this work.
On the scripting side, the developer has a lot of flexibility to change things specific to their needs. So we found a way to turn the polyphony of a mic channel OFF if it was turned all the way down. That feature was key for not wasting computer power or HD access overload. OWD Platinum can easily bring a computer to its knees being at 96K like that with 13 channels for the snare alone.