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Old 11th September 2008   #59
Lynn Fuston
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Joined: Dec 2002
Location: Spring Hill, TN, USA
Posts: 2,244

Quote:
Originally Posted by Timur View Post
My main DAW is Ableton Live at the moment and I know quite alot about its many quirks. One of the most problematic issues that I am trying to have reproduced and acknowledged by Ableton for more than 8 months is about timing/latency-shift problems on both VST + AU and both PC and Mac. Depending on various factors such as song-tempo, looping-methods, number of times and method of starting song-parts and size of Plugin-Buffers (not Audio-Buffers) Ableton Live can shift the delay/latency of both audio-clips and external plugins' audio-return (or maybe their midi-input, the result is the same). I can make that audible both with and without using cancellation tests!

The resulting effects are varrying from having whole audio-clips shifted by a set amount of latency or having only the Attack phase affected while Hold, Decay and Sustain are not. Even worse depending on the size of the Plugin-Buffers external plugins will suffer from varrying timing offsets instead of fixed ones. As you can imagine this all leads to audible sound-modulation, in some cases grossly audible modulation (like quick succession of 1/16 notes sounding as if some "swing" beat has been applied to them). On top of that this does not only affect online-playback but also offline-rendering to disc.
And you're still working with it why?

It sounds like you're playing Russian Roulette with your audio.

How can you get any meaningful work done when it's a crap shoot every time you hit PLAY?
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