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Yes, it sure seems that way. I've only mixed one video game, "Enter the Matrix", and it had many animated scenes as well as 45 min of additional filmed scenes to augment "The Matrix Reloaded". I did not mix any of the in-game sounds, just these "cineractives" and "FMV's". We mixed them in a theatrical environment, at 85db as per normal and I was later told that the mix levels were raised 12db before being incorporated into the game. Wow.
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