Quote:
Originally Posted by peeder Well if you knew that, then you would know it was also true for 16 bit, which you said it wasn't. In fact it would be true for 1 bit audio, provided all of your operations (gain and trim) were done within 32-bit floating point with no fixed intermediary.
The correct advice was provided already in the thread before that post. |
You continue to attack me despite my trying to clarify my post. Why don't you cut it out and realize that we both are saying the same thing. Gee some people are just looking for confrontation!