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Old 24th August 2004   #1
karatemanjohnny
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Joined: Jan 2004
Location: Maryland, USA
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Is that *your* kick drum?

Hi all, I'm tryin to start up a discussion on this. Feel free to participate on any of the points here.

The main points of this post:

With sound-replacer plug-ins, you can replace all of the original player's kick drum hits with a sample, or have a sample play along-side their kick drum hits.

My questions:
(1) Does this limit learning how to properly mic up a kick drum?
(2) Is it 'cheating'? (Avoiding having to get the sound yourself, with your mics and this certain drummer)
(3) Is 'cheating' bad?
(4) Is the similarity of kick drum sounds within a song a result of overcompression? (It seems like there's no dynamic contrast among the kick drum sounds)
(5) Does anyone do this, or not do it, and why?

A little context:

Yesterday, I was listening to Rage Against the Machine and then some Interpol. I paid attention to the drums, specifically the kick drum. Also, I've been doing a lot of sample-based music lately, in Reason. Beats and techno.

And I realized that often, either within a song or across several songs, the kick just sounds like a sample. I heard Rage's kick drum and thought to myself, "I have that kick drum sound on my computer."

I don't do sample-replacing, but I'm wondering if I did, would it make my drum sound better? In that case, why not do it?

Just some stuff that's been on my mind.
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