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Old 29th February 2008   #137
jeronimo
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Quote:
Originally Posted by grimepoch View Post
The sad part is that it is not consistent.

I created a sin @ 1khz at 0dB. I made this segement one bar long, then a bar of silence inbetween.

I then took this and fed it through the Apple Dynamics AU with the Hard and Fast setting (default).

When I nulled both files, not only was there a difference, it was NOT consistent on each of the bits of audio, they were different and the resultant different waveform had different shapes! The first one was sinusodial, the third one was more sawtooth shaped.

Something time wise is not the same between the two. Extrapolating the cause is turning out to be rather difficult.
Oh boy I just love this!

This brings me back to what I always tried to say. Suming probably is the same on all 32 bit float DAWs, but this doesn´t mean nothing... cause EVERYTHING else is different.
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