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Old 22nd January 2004, 08:22 PM   #41
morpheus
Gear maniac
 
Join Date: Nov 2003
Location: Studio
Posts: 170
Quote:
Originally posted by hmurchison
[b]Incorrect.

Final Cut pro- Plugin Support
Logic- AU and Apple Loops SDK
iDVD- SDK for themes
iMovie- Plugins
Garabe Band- Apple Loops SDK
Keynote- Themes
I didn't say Apple doesn't support the idea of plug-ins. But I don't see many companies rushing into those markets with innovative products either.

Let's take your chosen example of iMovie plugins, which proves my point exactly. Do a google on iMovie Plugins and what do we find on the first page? BKMS selling 3 for $20. Stupendous offers 35 plugins for $25, or 129 plugins for $200. Virtix offers 38 plugins for $39.

Do you really think audio developers can produce professional level plugins at these price points? Is George Massenburg going to put his name on a $39 EQ? Even if Apple manages to magically expand the music market by 100% (which they won't), most plugin companies cannot survive at these price points.
Quote:
Apple's goal is to make money by selling hardware.
Which means they are free to devalue software if it helps sell boxes. How does that support your argument?
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Totally asinine logic. Apple has done nothing that Adobe or Digi haven't.
Show me where Adobe or Digi have bundled every plugin they sell with their core product, for less than $1000.
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Digi bought BF and closed that.
Incorrect. Digi bought BF and they are selling BF plugins but only for Pro Tools. They discontinued MAS. How is that 'closed'?
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Adobe Bundles their apps together for an unbeatable price yet I hear no complains.
Wrong again. The secondary market I am talking about is for third party plugins, not applications.
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Sorry folks the Emperor Doesn't have clothes in your arguement.
Sorry, but you've failed to present any valid arguments whatsoever.
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