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Its true Drumagog doesn't accel at fast insane snare rolls, but you just have to be more conscious of what Drumagog is looking for. For instance, I frequently record bands with blast beats, insane snare rolls, other weird snare-driven fills that Drumagog has a hard time with. I get it to work fine doing this:
Because blast beats and snare fills tend to vary wildly in dynamic range with regular snare hits on 2 and 4, you end up with a lot of loud snare hits and a lot of really soft ones where hi-hat bleed can cause mistriggers or snare hits in extremely rapid succession (rolls) won't trigger properly. Solution: find the frequency unique to the snare (usually somewhere around 250) that represents the body and beef to the snare sound. These frequencies usually represent the timing of snare hits better than the top endy snap we all like to hear from a snare. Boost the hell out of that frequency so that Drumagog will clearly hear every stroke. It may not sound good coming in, but it will be accurate coming out, and your using a sample anyway.
Blast beats are the worst because drummers tend to lighten up their hits for the sake of one-handed speed. This is where the above mentioned technique really shines.
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